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Blog Archive
-
▼
2014
(156)
-
▼
May
(13)
- “The Immortal Crown” by Richelle Mead (Reviewed by...
- "Doon: Doon #1" by Carey Corp and Lorie Langdon (R...
- Skin Game by Jim Butcher (Reviewed by Mihir Wanchoo)
- GUEST REVIEW: Harry Potter and The Deathly Hallows...
- Three Upcoming Titles (Ilona Andrews, Anthony Ryan...
- RE-REVIEW: A Dance Of Shadows by David Dalglish (R...
- GUEST POST: It Took A Muse by Timothy Baker
- “The Goblin Emperor” by Katherine Addison (Reviewe...
- Upcoming speculative fiction titles that caught my...
- “Pathfinder Tales: The Redemption Engine” by James...
- GUEST POST: Writing The Mythos: Sword Of Cthulhu b...
- Mini-Reviews: The Killing Season by Mason Cross an...
- Guest Review: Harry Potter and The Half-Blood Prin...
-
▼
May
(13)
Order “The Immortal Crown” HERE
Read An Excerpt HERE
Read FBC’s
Review of “Gameboard of the Gods”
The
Immortal Crown is the second volume in Richelle
Mead's Age of X series, which is a post-apocalyptic (not dystopian) blend
of science fiction and fantasy. If you're new to the series, you can actually
pick this book up first and not be lost: Mead does perhaps the best job I've
ever seen of getting you caught up in the first chapters without boring
returning readers. You'll get more out of The
Immortal Crown if you read Gameboard
of the Gods first, and I highly recommend it, but the author gives you the
critical information that you need to make sense of the story.
In short, I think the
sequel is even stronger than the first book. The story is told from the
perspectives of the same three protagonists: Mae Koskinen, a powerful upper caste warrior whose abilities are
desired by everyone with power, be they man or god; Dr. Justin March, a Sherlock Holmes-esque investigator who has been
saddled with Odin's ravens; and Tessa,
a student from Panama studying abroad in the Republic of United America.
All of these characters
grow in ways I didn't expect them to. My favorite part is that each protagonist
is working first and foremost toward their own plot. There isn't a final
showdown that everyone contributes to: although all of their plots intersect,
and one character might help another, they are each the protagonists of their
own equally-weighted plot arcs. I also love how active all of these characters
are, how complicated their choices are, and how invested they are in the
freedom to make choices for themselves.
In this book we get more
glimpses of what the gods are about, what that means for the characters and the
world. We explore the politics and technology of the RUNA more deeply with Tessa's media project, while Mae and Justin have to work in what's become of the former southern states
of the USA, a place that went a very different direction after the apocalypse.
On a purely prose level,
this book is very tight. And Mead
doesn't shy away from serious issues raised in her world design, be it abuses
of technology, systemic racism, or the dangers of misogyny.
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