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Blog Archive
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2021
(196)
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December
(12)
- The Starless Crown by James Rollins (reviewed by M...
- Graphic Novel Review: The Spire by Simon Spurrier ...
- Book review: Queen of Bedlam by Robert McCammon
- Fantasy Book Critic's Most Anticipated Books of 20...
- Fantasy Book Critic's Most Anticipated Books of 20...
- The Liar's Knot by M.A. Carrick - Review
- SPFBO Finalist Review: Hall of Bones by Tim Hardie
- SPFBO Finalist Interview: Tim Hardie, the author o...
- Book Review: Spidertouch by Alex Thomson
- Book Review: Cyber Mage by Saad Z. Hossain
- Book review: Speaks the Nightbird by Robert McCammon
- The Wildfire Cycle series Q&A with D.P. Woolliscro...
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▼
December
(12)
I really enjoyed this one. Hall of Bones
turned out to be quite different than I was expecting.
I hadn’t heard much about this book, other
than seeing it on Twitter a few times, and the cover, while nice enough- doesn’t
give much away. This also inadvertently ended up being my second Norse fantasy
in a row when I usually try to spread these out so they don’t blend together.
Times are unsettled between the clans. The death of Rothgar’s father throws
his sons into positions of leadership far earlier than expected and their
supporting clans are unhappy and questioning capabilities of leaders so young
and inexperienced. This begins a string of events that will shake Rothgar’s
world apart.
HoB is somewhat of a slow burn in a traditional fantasy way, the story follows Rothgar- the youngest son of the Reavesburg Clan and moves us through from past to current day, hitting points here and there getting us comfortable with the world and its politics, while letting us get to know our main character as he grows up-in a coming-of-age kind of feel.
Rothgar had a great voice and the pacing allowed for moments that endeared him to us between family and clan tribe interactions, while also maintaining an interest in the world and story. I liked how tied-together everything felt with the world, people, and magic, and the way the first half of the story unfolded- building its way to a surprising, and well-timed moment around midway that renewed my interest just as it was starting to flag.
There are a ton of characters introduced in the beginning (you all know how much I love that) but I do find it easier to keep up with a large cast in spov then in mpov (to a point) also, a huge help here was most of the key players had trait-names that helped me keep them in mind when they’d been off-screen for a while; like Blackeyes.
But that being said, in the later half of the story, we get a lot of other
cast members introduced. And I had a harder time keeping up with these ones. At
this point, I think it was more an annoyance to me because we were at a time in
the story where it felt like we should be tipped over the hill, and racing to
the finish. Instead, we were meeting twenty more people for the first time. It
really stalled-out the story for me, unfortunately.
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