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Buy Level: Ascension
Read our review of Book 1, Level: Unknown
FORMAT/INFO: Level: Ascension was published by Orbit Books on May 13th, 2025. It is 400 pages long and available in ebook, audiobook, and paperback formats.
OVERVIEW/ANALYSIS: In order to save his world, Nick will have to end another. With a large black disc traveling closer and closer to his research station, Nick spends nearly all his time in the fantasy world of Yensere, a digital simulation created by a mysterious alien artifact. In Yensere, the god-king Vaan has frozen a similar looking black sun in the sky; this has prevented an apocalypse in Yensere but disrupted the patterns of time and nature in a way that seems to be destroying the world anyway, if more slowly. If Nick is to understand the doom that approaches his people, he will have to kill the god-king Vaan and unleash disaster on Yensere so that he can gain whatever knowledge he can. But before then, he'll have to defeat the god-king's chosen champions - a task that will come with a devastating cost.
Level:Ascension continues to expand its world in interesting ways, but the plot was overwhelmed by the sheer number of fight sequences. On the plus side we get to learn more about Frost, her origin, and how her sister went missing. It added some much needed personal stakes to the story beyond the also important "save the world." I also appreciated the teases we get indicating that Yensere isn't the only digital world contained within the alien artifact.
But these small nuggets of clues and character insight were overwhelmed by fight after fight after fight. On the one hand, I understand that a LitRPG is going to have a lot of battles in it, especially when it's inspired by a game like Dark Souls. Going from one epic fight to another is literally what that game genre is all about. But the more fights you have with everyone wielding awe-inspiring powers, the less exciting each encounter feels.
Don't get me wrong, in a vacuum the individual fights are impressive. As always, this author delivers a powerhouse finale that is a great set piece with personal stakes. But I could have used one or two fewer fights and a little more time expanding on some of the other characters. Sir Gareth, for instance, was a strong part of book one, but gets a bit left by the wayside in this sequel, a hazard of several new characters entering the playing field.
OVERVIEW/ANALYSIS: In order to save his world, Nick will have to end another. With a large black disc traveling closer and closer to his research station, Nick spends nearly all his time in the fantasy world of Yensere, a digital simulation created by a mysterious alien artifact. In Yensere, the god-king Vaan has frozen a similar looking black sun in the sky; this has prevented an apocalypse in Yensere but disrupted the patterns of time and nature in a way that seems to be destroying the world anyway, if more slowly. If Nick is to understand the doom that approaches his people, he will have to kill the god-king Vaan and unleash disaster on Yensere so that he can gain whatever knowledge he can. But before then, he'll have to defeat the god-king's chosen champions - a task that will come with a devastating cost.
Level:Ascension continues to expand its world in interesting ways, but the plot was overwhelmed by the sheer number of fight sequences. On the plus side we get to learn more about Frost, her origin, and how her sister went missing. It added some much needed personal stakes to the story beyond the also important "save the world." I also appreciated the teases we get indicating that Yensere isn't the only digital world contained within the alien artifact.
But these small nuggets of clues and character insight were overwhelmed by fight after fight after fight. On the one hand, I understand that a LitRPG is going to have a lot of battles in it, especially when it's inspired by a game like Dark Souls. Going from one epic fight to another is literally what that game genre is all about. But the more fights you have with everyone wielding awe-inspiring powers, the less exciting each encounter feels.
Don't get me wrong, in a vacuum the individual fights are impressive. As always, this author delivers a powerhouse finale that is a great set piece with personal stakes. But I could have used one or two fewer fights and a little more time expanding on some of the other characters. Sir Gareth, for instance, was a strong part of book one, but gets a bit left by the wayside in this sequel, a hazard of several new characters entering the playing field.
CONCLUSION: For some of you, hearing that Level: Ascension is chock full of impressive fight scenes is going to be fantastic news, and I encourage you to go give this series a try! For me, while I enjoy the overall concept of this simulated world, I had a bit of trouble finding the momentum in this particular outing. Perhaps with everything coming to a head in upcoming Level: Apocalypse, I'll find that momentum once more.
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