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Tuesday, June 10, 2025

Interview with Michael Michel (interviewed by Adam Weller)

 


Official Author Website
Read Fantasy Book Critic’s review of The Price Of Power
 
Q] Tell us about your early experience in reading and writing fantasy! What were some of your favorite authors and series that influenced the Dreams of Dust and Steel? Did you always write fantasy or have you explored different genres?
 
MM: Well you see, I started out writing porn scripts in my twenties--err--I mean, TOLKIEN!
 
Okay, serious answer. When I was seven, my older brother and I bought a white dwarf magazine and thought it was the coolest thing we’d ever seen, so I got heavily into Warhammer, which was a massive influence. Also, my dad used to read fantasy, and on long car rides, we listened to audiobooks, the coolest one being a David Eddings book–that’s what kicked off my reading journey.
 
My peak reader experiences have been A Song of Ice and Fire and the Riftwar Saga. The latter made me want to dream up worlds,  and the former inspired me to be an author. Special shout-out to the X-Men cartoon as well. Growing up in the 90s, I recorded every episode on VHS. The psychosocial relationship between characters and their powers is brilliant.
 
I wrote a lot of Sci-Fi when I was a more active member of the Wordos critique group. I had some publications and a few honorable mentions in Writers of the Future druing that stretch, but fantasy has always been my passion.
 
I’ve also done some non-fiction spirituality writing. You might catch that vibe in book two and beyond when the Arrow of Light shows up.
 
Q] Your books tell the tale of two empires struggling for dominance and control, with both sides committing horrid atrocities over the span of decades.  Most of the POVs we engage with in book one are on the side of Namarr, the current ruling class, though I found it difficult to cheer their victory due to their war crimes. Are there any real-world wars or invasions that you had in mind while developing these empires?
 
MM: I pull a ton from history. I love it. The events leading up to the current timeline of The Price of Power were heavily influenced by the American Revolutionary War. Danath is a Washington-esque character, though instead of being part of the upper-crust, he starts as a slave. Kurgs are a mix of samurai and Mesoamerican cultures–I was obsessed with the Mayans for a while. Scothea is a blend of elements taken from Russia and Japan.

For world-building, I tend to start with a bit of real history, and then bounce it off a character to see what works. From there, both evolve and influence each other until they become something unique.


Q] Perspective plays an important role in this story, though in book one the focus was mostly on POVs from the Namarr empire. Will readers get a chance to engage with POV’s from the opposing Scothean empire later in the series? What led to your decision to only focus on one side early on?
 
MM: Short answer: Yes. Readers will be introduced to Ikarai Valka, a Scothean general in book two.
 
And book two and three will take us to a number of new locations.
 
As to my decision to stay grounded in book one, that came down to a matter of strategy. I had to look at what would be best for readers. Originally, I had all nine characters’ POVs in book one. That…didn’t work.

Dreams of Dust and Steel is an intricate story set in a vast world. I didn’t want to overwhelm people, so I had three questions at the top of each chapter as I wrote book one. Something like this:
1 ) What’s the emotional arc?
2 ) What’s the action in this section?
3 ) What is the world-building/plot introduced?


Every chapter had to have some semblance of all three, or it needed to be cut. This allowed me to make sure there’s always a sense of progress for readers, even when the story slowed down. It also allowed me to ensure characters had continuity in their development, some manner of action occurring regularly–be it dialogue, fighting, etc–and it allowed me to “drip” the world-building to readers in a digestible way.
 
I want to stay focused on character journeys in this series, while slowly peeling back the world as we go. Novelty is one thing folk love when they read, so this is my way of manufacturing a sense of “newness/freshness” throughout the series.
 
That keeps the pages turning.
 
Q] You’re writing two series simultaneously: Dreams of Dust and Steel, as well as a series of novellas set years before the events in DoDaS. Was this always the plan, or had you considered integrating both stories into one series?
 
MM: This wasn’t a plan until I wrote War Song as a reward to backers in my first Kickstarter. Then, I caught the bug for something dark but slightly more heroic than TPoP.
 
I’d just read Red Rising as well, and enjoyed Darrow’s story. The way he constantly strategized the next best step, or accomplished incredible feats, alone or with allies, inspired me to write a whole prequel for this legendary character, Danath Ironlight. I realized he shares quite a few qualities with the Reaper and had a similar backstory. In a way, the novella series is an homage to both Red Rising and George Washington.
 
Q] Comparisons to George RR Martin’s “A Song of Ice and Fire” seem to get tossed around frequently these days, but in this case it feels an apt comparison, with a list of POVs and supporting characters thats ever growing. Is there concern that the story might get away from you, or do you have the full saga planned out in advance?
 
MM: The full saga is planned out. I know how it ends for all the characters and have book 4 and 5 roughly outlined. Book 3 is done and in revisions.
 
The advantage GoT has over my series is that all the characters start together. It’s easier to ground into the world, see how characters relate, etc., early on. Easier to lead them into danger and cool scenarios, too, because there’s no worry about bringing them immediately back together.
 
BUT, all those characters who fan outward from the localized starting point, THEN have to meander back. From a strategic perspective, this can make it hard to wrangle in and may cause a lot of “bloat” through the middle of a story as we have to invent new shit to lead characters toward a conclusion that seems pointless.
 
Now, the advantage I have over GoT is that all my characters have been moving toward one another from the start. So while I might lose readers early on who dislike the lack of intersection between characters, my way of always narrowing toward something has made each successive book move faster in the writing process, and readers get to be excited as they see their favorite POVS cross paths, or mysteries click into place.
 
My “bloat” is more toward the front end, but I’d call it necessary character building. At least, no meandering middle bit. Readers who like the series from book one should be in for a treat.
 
Q] If you have any free time, how do you spend it? Can you recommend any books, games, shows, that have recently caught your interest? 
 
MM: You’re right to ask it the way you did, haha. Not a ton of free time since I have two kids and hustle constantly atm. Fingers are crossed there’s more respite on the horizon, though.
 
If I had more free time, I’d play a ton of tabletop and board games and have a regular exercise schedule (yoga, martial arts, weightlifting). I’d also do a lot more hiking and paddleboarding. I truly enjoy nature, comedy, TV/movies. Video games are cool, but not my main thing. I love to dance, too.
 
The top three shows I strongly recommend: Dark, The Wire, Scavenger’s Reign.
 
Favorite games in recent memory: Ghost of Tsushima and Hogwarts Legacy.

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